In this experiment, however, the time is still "discrete": Ernest 10.3 cannot turn while he is still moving forward or vice versa. We now need to investigate what happens if the next action can be triggered before the previous action was completed.
Also, we are still investigating how Ernest can construct a representation of his surrounding space. This should be easier in a continuous space than in a grid because all directions appear equivalent.
This continuous version of the environment was developed by Simon Gay.